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Understanding image builds - Builds using BuildConfig | CI/CD | Red Hat OpenShift <strong>service</strong> on AWS
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Builds

A build is the process of transforming input parameters into a resulting object. Most often, the process is used to transform input parameters or source code into a runnable image. A BuildConfig object is the definition of the entire build process.

Red Hat OpenShift service on AWS uses Kubernetes by creating containers from build images and pushing them to a container image registry.

Build objects share common characteristics including inputs for a build, the requirement to complete a build process, logging the build process, publishing resources from successful builds, and publishing the final status of the build. Builds take advantage of resource restrictions, specifying limitations on resources such as CPU usage, memory usage, and build or pod execution time.

The resulting object of a build depends on the builder used to create it. For docker and S2I builds, the resulting objects are runnable images. For custom builds, the resulting objects are whatever the builder image author has specified.

Additionally, the pipeline build strategy can be used to implement sophisticated workflows:

  • Continuous integration

  • Continuous deployment

Docker build

Red Hat OpenShift service on AWS uses Buildah to build a container image from a Dockerfile. For more information on building container images with Dockerfiles, see the Dockerfile reference documentation.

If you set Docker build arguments by using the buildArgs array, see Understand how ARG and FROM interact in the Dockerfile reference documentation.

Source-to-image build

Source-to-image (S2I) is a tool for building reproducible container images. It produces ready-to-run images by injecting application source into a container image and assembling a new image. The new image incorporates the base image, the builder, and built source and is ready to use with the buildah run command. S2I supports incremental builds, which re-use previously downloaded dependencies, previously built artifacts, and so on.